3D Environmental Artist

Location: Remote
Compensation: Salary
Staff Reviewed: Wed, Aug 28, 2024
This job expires in: 21 days

Job Summary

A company is looking for a 3D Environmental Artist.

Key Responsibilities:
  • Mapping out scenery elements in the custom game engine to drive the game's story
  • Creating prototypes and mock-ups using Maya in the early production stages
  • Modeling and texturing game assets using various software tools

Required Qualifications:
  • Master's degree in Game Development, Game Art & Design, or related field OR Bachelor's degree with 2 years of experience in a similar role
  • Experience in building 3D environments, polygon modeling, and creating modular systems
  • Proficiency in Maya, Zbrush, and Substance Painter for asset modeling and texturing
  • Knowledge of setting up fog of war, collisions, and other gameplay elements in levels

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