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2D/3D Environment Artist

Location: Remote
Compensation: To Be Discussed
Reviewed: Wed, Aug 05, 2026
This job expires in: 16 days

Job Summary

To support the development of current and upcoming titles, the full-time contract 2D/3D Environment Artist will create engaging environments and game assets for VR, PC, and console platforms while collaborating with a remote team.

Key responsibilities
  • Create compelling 2D/3D environments and game assets in a stylized aesthetic
  • Contribute to environment design blockouts, ensuring effective player flow and readability
  • Collaborate with other artists and developers to enhance the game's visual quality
Required qualifications
  • Technical art ability in Unity, including experience with materials, shaders, and asset optimization
  • Multi-platform experience with a strong understanding of VR, PC, and console trade-offs
  • Proficiency in Blender, Unity, Figma, and Adobe software
  • Design instinct for transforming spaces from gray box to finished product
  • Bonus: Experience with quick 2D concept art, AI-assisted art tools, or editor tooling

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