2D/3D Environment Artist
Location: Remote
Compensation: To Be Discussed
Reviewed: Wed, Aug 05, 2026
This job expires in: 16 days
Job Summary
To support the development of current and upcoming titles, the full-time contract 2D/3D Environment Artist will create engaging environments and game assets for VR, PC, and console platforms while collaborating with a remote team.
Key responsibilities
- Create compelling 2D/3D environments and game assets in a stylized aesthetic
- Contribute to environment design blockouts, ensuring effective player flow and readability
- Collaborate with other artists and developers to enhance the game's visual quality
Required qualifications
- Technical art ability in Unity, including experience with materials, shaders, and asset optimization
- Multi-platform experience with a strong understanding of VR, PC, and console trade-offs
- Proficiency in Blender, Unity, Figma, and Adobe software
- Design instinct for transforming spaces from gray box to finished product
- Bonus: Experience with quick 2D concept art, AI-assisted art tools, or editor tooling
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