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2D Live Ops Artist

Location: Remote
Compensation: To Be Discussed
Reviewed: Fri, May 29, 2026
This job expires in: 30 days

Job Summary

Seeking a highly autonomous and tech-savvy 2D Live Ops Artist on a contract basis, this role will focus on producing high-quality game-ready assets for Baseball Hits 26, collaborating closely with the Live Ops Manager while working remotely for 20-30 hours per week.

Key responsibilities
  • Design and export high-quality 2D UI sprites, ensuring proper technical setup and optimization for the game engine
  • Set up and maintain AI-augmented pipelines to batch-produce large sets of icons and marketing assets
  • Navigating the Unity Editor for technical integration, troubleshooting rendering issues, and delivering contextual assets
Required qualifications
  • Advanced proficiency in Adobe Creative Suite (Photoshop, Illustrator, etc.)
  • Experience with generative and batch-processing tools (e.g., ComfyUI, Layer AI)
  • Professional experience with Perforce (P4V) and familiarity with FTP and remote desktop environments
  • Strong understanding of Unity, including navigating Prefab hierarchies and 2D sprite interactions
  • Proven ability to reverse-engineer existing assets and art pipelines effectively

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