3D Animator

Job is Expired
Location: Remote
Compensation: To Be Discussed
Reviewed: Wed, Jun 11, 2025

Job Summary

A company is looking for a 3D Animator / Technical Artist.

Key Responsibilities
  • Import and organize FBX animation files for use in Unreal Engine
  • Retarget animations to custom character rigs and make necessary tweaks
  • Collaborate with team members to ensure proper implementation and optimization of animation assets
Required Qualifications
  • 2+ years of experience as an animator or technical artist in game development
  • Proficiency with Unreal Engine (UE4/UE5) and animation systems
  • Understanding of skeletal meshes, rigging, and animation blueprints
  • Experience with FBX import/export and DCC tools (e.g., Maya, Blender, 3ds Max)
  • Familiarity with character pipelines, including skinning and IK/FK systems

COMPLETE JOB DESCRIPTION

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