3D Artist
Location: Remote
Compensation: Hourly
Reviewed: Tue, Aug 25, 2026
This job expires in: 25 days
Job Summary
To support a leading power sports company, the contract 3D Specialist will create detailed 3D models for a product configurator, primarily working remotely with occasional onsite collaboration in the Minneapolis/St. Paul area.
Key responsibilities
- Create 3D digital assets and textures for use in a real-time engine
- Retrieve and convert CAD models to polygon-based models and manage retopologizing
- Participate in Agile team operations, including daily standups and task updates in Jira
Required qualifications
- Bachelor's degree in Game Design, VFX, Digital Media, Computer Animation, or a related field
- 2+ years of experience modeling in a 3D program like Maya, Modo, or 3DS Max
- Experience with game engines such as Playcanvas, Godot, or Unity
- Proficiency in retopology, baking, and texture editing using Adobe Creative Suite
- Strong organizational skills and ability to work in a collaborative, fast-paced environment
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