3D Artist
Location: Remote
Compensation: Piece Work
Reviewed: Thu, Aug 27, 2026
This job expires in: 26 days
Job Summary
To contribute to a next-generation first-person VR flight simulation project, the remote contract 3D Artist will create high-quality real-time assets for Unreal Engine 5, focusing on immersive environments and user interactions.
Key responsibilities
- Develop and optimize game-ready 3D assets, including hard-surface and organic models
- Collaborate with multidisciplinary teams to shape virtual environments and refine user experiences
- Work from concept art and design briefs to ensure consistency with established visual direction
Required qualifications
- Proven experience as a 3D Artist in game development with a strong portfolio
- Strong proficiency in PBR workflows, materials, and texturing for modern game engines
- Experience creating a variety of asset types, including environment props and interactive objects
- Ability to work collaboratively with designers, technical artists, and engineers
- Familiarity with Unreal Engine 5 asset pipelines and optimization workflows
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