3D Character Art Lead
Location: Remote
Compensation: To Be Discussed
Reviewed: Wed, May 27, 2026
This job expires in: 30 days
Job Summary
Leading a talented team of artists, the full-time remote 3D Character Art Lead will guide the creation of character art from pre-production to production, ensuring that art decisions enhance gameplay clarity and player engagement.
Key responsibilities:
- Lead 3D character art and coordinate with a multidisciplinary team on character-building efforts
- Mentor and inspire artists throughout all phases of production while fostering a culture of growth and feedback
- Create scalable art workflows and processes that uphold a high quality bar for character art
Required qualifications:
- Deep understanding of character art decisions relevant to competitive action or fighting games
- Proven experience in a leadership role within early AAA game development
- Experience leading art teams focused on 3D character art and character customization
- Expert knowledge in Maya, Blender or Max, Substance, and Unreal Engine
- Demonstrated skills in stylized art with adaptability to different styles
COMPLETE JOB DESCRIPTION
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