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3D Character Art Lead

Location: Remote
Compensation: To Be Discussed
Reviewed: Wed, May 27, 2026
This job expires in: 30 days

Job Summary

Leading a talented team of artists, the full-time remote 3D Character Art Lead will guide the creation of character art from pre-production to production, ensuring that art decisions enhance gameplay clarity and player engagement.

Key responsibilities:
  • Lead 3D character art and coordinate with a multidisciplinary team on character-building efforts
  • Mentor and inspire artists throughout all phases of production while fostering a culture of growth and feedback
  • Create scalable art workflows and processes that uphold a high quality bar for character art
Required qualifications:
  • Deep understanding of character art decisions relevant to competitive action or fighting games
  • Proven experience in a leadership role within early AAA game development
  • Experience leading art teams focused on 3D character art and character customization
  • Expert knowledge in Maya, Blender or Max, Substance, and Unreal Engine
  • Demonstrated skills in stylized art with adaptability to different styles

COMPLETE JOB DESCRIPTION

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