3D Environment Artist
Location: Remote
Compensation: To Be Discussed
Reviewed: Mon, May 05, 2025
This job expires in: 18 days
Job Summary
A company is looking for a 3D Environment Artist.
Key Responsibilities
- Build high and low resolution models, including hard surface and organic, UVs, textures and materials for Environment
- Create new 3D props and environments specifically for PCG systems
- Collaborate with the Art and Level Design teams to ensure environments support gameplay mechanics and narrative
Required Qualifications
- 3+ years of experience as a 3D Environment Artist with expertise in hard surface modeling and organic shapes
- High proficiency in ZBrush, Substance Painter, Designer, Unity, 3D Max or Maya, and Photoshop
- Professional knowledge of environment creation pipelines and workflows for game development
- Experience creating vegetation assets and strong environmental composition skills
- Ability to manage content for games in an optimized and performant manner
COMPLETE JOB DESCRIPTION
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