3D Environment Artist
Location: Remote
Compensation: Salary
Reviewed: Mon, Jun 01, 2026
This job expires in: 30 days
Job Summary
Building a curated network for future projects, the full-time remote 3D Environment Artist will create high-quality, game-ready environments, collaborating with a cross-functional team to ensure alignment with visual direction and design intentions.
Key responsibilities
- Model, texture, and integrate in-game environments based on concepts and art direction specifications
- Deliver complete environment areas, including assets, assembly, and materials, that match project requirements
- Collaborate with art leadership to develop artistically consistent and captivating worlds
Required qualifications
- 5+ years of experience in video game production with a track record of shipped projects
- Strong portfolio showcasing a range of stylistically different pieces, including real-time environments
- Proficiency in industry-standard 3D modeling, sculpting, and texturing software
- Experience shipping environment art in multiple game engines
- Technical proficiency in game environment art workflows such as topology, UVs, and optimized meshes
COMPLETE JOB DESCRIPTION
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