3D Generalist - Character Pipeline

Job is Expired
Location: Remote
Compensation: Hourly
Reviewed: Wed, Oct 15, 2025

Job Summary

A company is looking for a 3D Generalist specializing in avatars and character pipeline.

Key Responsibilities
  • Deliver character assets from vendor to engine and optimize them for automated intake systems
  • Collaborate with engineering, tech art, and design teams to create and implement asset authoring guidelines and processes
  • Develop tools and support for asset creation pipelines while optimizing assets for performance
Required Qualifications
  • 5+ years of experience in the game or film industries as an Artist or Technical Artist
  • Proficient in one or more commercial game engines (e.g., Unreal or Unity)
  • Experience with 3D modeling and asset creation tools such as Maya, Houdini, and ZBrush
  • Strong time-management and organizational skills
  • Ability to adapt quickly to new technologies and work in a fast-paced environment

COMPLETE JOB DESCRIPTION

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