3D Generalist - Character Pipeline
Job is Expired
Location: Remote
Compensation: Hourly
Reviewed: Wed, Oct 15, 2025
Job Summary
A company is looking for a 3D Generalist specializing in avatars and character pipeline.
Key Responsibilities
- Deliver character assets from vendor to engine and optimize them for automated intake systems
- Collaborate with engineering, tech art, and design teams to create and implement asset authoring guidelines and processes
- Develop tools and support for asset creation pipelines while optimizing assets for performance
Required Qualifications
- 5+ years of experience in the game or film industries as an Artist or Technical Artist
- Proficient in one or more commercial game engines (e.g., Unreal or Unity)
- Experience with 3D modeling and asset creation tools such as Maya, Houdini, and ZBrush
- Strong time-management and organizational skills
- Ability to adapt quickly to new technologies and work in a fast-paced environment
COMPLETE JOB DESCRIPTION
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Job is Expired