3D Graphics Software Engineer
Location: Remote
Compensation: Salary
Reviewed: Tue, Aug 18, 2026
This job expires in: 30 days
Job Summary
Seeking a full-time 3D Graphics Software Engineer, the ideal candidate will develop high-performance, cross-platform applications using Unity and C#, focusing on writing efficient code, maintaining code quality, and collaborating with cross-functional teams in a remote environment.
Key responsibilities
- Write clean, efficient code for realtime 3D graphics applications
- Oversee code quality, test automation, and development standards to ensure maintainable codebases
- Collaborate with cross-functional teams to implement and optimize frontend solutions
Required qualifications
- 5+ years of experience writing production code
- Strong knowledge of the Unity game engine and experience writing shaders (HLSL, GLSL, etc.)
- Experience with low-level 3D graphics pipelines (OpenGL, WebGL, Metal, Vulkan, etc.)
- Strong knowledge of C# and the .NET ecosystem, including multithreading and performance optimization
- Experience developing and deploying distributed systems using ASP.NET, gRPC, and REST APIs
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