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Associate Gameplay Animator

Location: Remote
Compensation: To Be Discussed
Reviewed: Tue, Sep 15, 2026
This job expires in: 30 days

Job Summary

To support a dynamic game development team, the contract Associate Gameplay Animator will create high-quality character animations for locomotion, traversal, and combat in a fully remote environment, collaborating with various departments to ensure responsive gameplay.

Key responsibilities
  • Creating high-quality character animations for various gameplay systems
  • Integrating and testing animations directly in-engine while collaborating with team members
  • Assisting with motion capture shoots and cleaning up motion capture data
Required qualifications
  • 1+ years of professional production experience or equivalent in game development
  • Strong working knowledge of Autodesk Maya, including animation layers and the Graph Editor
  • Understanding of realistic body mechanics, weight, timing, and character performance
  • Portfolio or demo reel demonstrating character animation skills
  • Willingness to receive feedback and continue developing technical skills

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