Associate Gameplay Animator
Location: Remote
Compensation: To Be Discussed
Reviewed: Tue, Sep 15, 2026
This job expires in: 30 days
Job Summary
To support a dynamic game development team, the contract Associate Gameplay Animator will create high-quality character animations for locomotion, traversal, and combat in a fully remote environment, collaborating with various departments to ensure responsive gameplay.
Key responsibilities
- Creating high-quality character animations for various gameplay systems
- Integrating and testing animations directly in-engine while collaborating with team members
- Assisting with motion capture shoots and cleaning up motion capture data
Required qualifications
- 1+ years of professional production experience or equivalent in game development
- Strong working knowledge of Autodesk Maya, including animation layers and the Graph Editor
- Understanding of realistic body mechanics, weight, timing, and character performance
- Portfolio or demo reel demonstrating character animation skills
- Willingness to receive feedback and continue developing technical skills
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