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Audio Director

Location: Remote
Compensation: To Be Discussed
Reviewed: Mon, Jul 27, 2026
This job expires in: 29 days

Job Summary

To set the creative and technical bar for audio across games, the full-time Audio Director will manage the end-to-end audio vision for interactive projects, collaborate with game directors and production teams, and define the audio team's tools and workflows while working remotely.

Key Responsibilities
  • Own the end-to-end audio vision for interactive projects from pre-production through ship
  • Collaborate with game directors, narrative designers, and production teams to ensure audio supports gameplay, story, and pacing
  • Define the audio team's core tools, workflows, and technical standards to enhance efficiency and consistency
Required Qualifications
  • 5-8 years of professional audio design experience with a strong portfolio of shipped projects
  • Deep proficiency with audio middleware (Wwise, FMOD, MetaSounds) and DAWs (Pro Tools, Reaper, or similar)
  • Strong understanding of Unreal Engine and audio integration with real-time systems
  • Reel or portfolio demonstrating range across sound design and music integration
  • Excellent collaboration and communication skills

COMPLETE JOB DESCRIPTION

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