British Columbia Rigger/Modeler
Location: Remote
Compensation: Piece Work
Reviewed: Mon, Nov 03, 2025
This job expires in: 19 days
Job Summary
A company is looking for a Previs Rigger/Modeler based in British Columbia.
Key Responsibilities
- Design accurate models from storyboards, concept art, and script pages
- Build lower resolution assets for characters, creatures, props, and environments
- Texture, rig, and light models quickly and efficiently
Required Qualifications
- Strong knowledge of low-polygon modeling
- Good understanding of real-time OpenGL techniques for lighting and effects
- Experience with Autodesk Maya and Unreal Engine
- Familiarity with texturing tools like Photoshop and Substance Painter
- Experience with Autodesk Motion Builder, Mudbox, or ZBrush is a plus
COMPLETE JOB DESCRIPTION
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