C++ Rendering Engineer
Location: Remote
Compensation: To Be Discussed
Reviewed: Wed, Feb 25, 2026
This job expires in: 30 days
Job Summary
A company is looking for a C++ Rendering Engineer (m/f/d).
Key Responsibilities:
- Collaborate with team members on the design and implementation of new rendering features
- Design and implement rendering algorithms using modern graphics APIs, primarily Vulkan
- Improve renderer performance through profiling and code optimizations
Required Qualifications:
- Very good knowledge of programming principles, data structures, and algorithms
- Proficiency in C++ and experience with shader languages (e.g., GLSL, HLSL)
- Experience with modern graphics APIs (e.g., Vulkan, Metal)
- Familiarity with Windows C++ development environments and tools (e.g., git, VS, CMake)
- Good understanding of real-time rendering algorithms and GPU architecture
COMPLETE JOB DESCRIPTION
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