C++ Rendering Engineer

Location: Remote
Compensation: To Be Discussed
Reviewed: Wed, Feb 25, 2026
This job expires in: 30 days

Job Summary

A company is looking for a C++ Rendering Engineer (m/f/d).

Key Responsibilities:
  • Collaborate with team members on the design and implementation of new rendering features
  • Design and implement rendering algorithms using modern graphics APIs, primarily Vulkan
  • Improve renderer performance through profiling and code optimizations
Required Qualifications:
  • Very good knowledge of programming principles, data structures, and algorithms
  • Proficiency in C++ and experience with shader languages (e.g., GLSL, HLSL)
  • Experience with modern graphics APIs (e.g., Vulkan, Metal)
  • Familiarity with Windows C++ development environments and tools (e.g., git, VS, CMake)
  • Good understanding of real-time rendering algorithms and GPU architecture

COMPLETE JOB DESCRIPTION

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