Character Artist
Location: Remote
Compensation: To Be Discussed
Reviewed: Wed, Dec 31, 2025
This job expires in: 30 days
Job Summary
A company is looking for a Character Artist specializing in Photoreal Heads.
Key Responsibilities
- Create high-quality 3D human head models with accurate likeness
- Sculpt detailed facial forms based on human anatomy and skin structure
- Collaborate with various teams to ensure smooth integration of assets and optimize for real-time engines
Required Qualifications
- Excellent understanding of human anatomy, particularly facial structure
- Proven ability to match realistic head likeness with high accuracy
- Strong experience with Texture XYZ maps and scan-based workflows
- Expertise in ZBrush for sculpting and knowledge of texturing software like Substance Painter and Photoshop
- Experience with real-time engines such as Unreal and Unity
COMPLETE JOB DESCRIPTION
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