Character Artist

Location: Remote
Compensation: To Be Discussed
Reviewed: Wed, Dec 31, 2025
This job expires in: 30 days

Job Summary

A company is looking for a Character Artist specializing in Photoreal Heads.

Key Responsibilities
  • Create high-quality 3D human head models with accurate likeness
  • Sculpt detailed facial forms based on human anatomy and skin structure
  • Collaborate with various teams to ensure smooth integration of assets and optimize for real-time engines
Required Qualifications
  • Excellent understanding of human anatomy, particularly facial structure
  • Proven ability to match realistic head likeness with high accuracy
  • Strong experience with Texture XYZ maps and scan-based workflows
  • Expertise in ZBrush for sculpting and knowledge of texturing software like Substance Painter and Photoshop
  • Experience with real-time engines such as Unreal and Unity

COMPLETE JOB DESCRIPTION

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