Character Rigging Specialist
Job is Expired
Location: Remote
Compensation: To Be Discussed
Reviewed: Thu, Mar 07, 2024
Job Summary
A company is seeking a Character Rigging Artist to join their animation department, tasked with implementing the technical and artistic elements of character rigs during production, based in various locations including Los Angeles, CA, and remotely in specific states and Canada.
Key Responsibilities:
- Build rigs for characters in the project pipeline
- Work with Character TDs on R&D/developing rigs and rigging tools
- Collaborate with animators to develop intuitive rig controls
Required Qualifications:
- Experience with Autodesk Maya
- Knowledge of Python
- Experience creating flexible character rigs in animated film or equivalent production
- Familiarity with PyMEL and Unreal Engine (Control Rig) is a plus
- Must be located in specified states or Canada for remote positions
COMPLETE JOB DESCRIPTION
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Job is Expired