Cloth Simulation Technical Artist
Job is Expired
Location: Remote
Compensation: Salary
Reviewed: Tue, Feb 17, 2026
Job Summary
A company is looking for a Technical Artist (Temp) for NBA 2K.
Key Responsibilities
- Setup simulations using Havok Cloth software for character clothing
- Collaborate with Character artists to refine meshes and ensure optimal simulation outcomes
- Identify areas for improvement in the existing cloth pipeline and collaborate with other technical artists
Required Qualifications
- Experience with Havok Cloth software
- Some modeling experience to create Proxy meshes for simulation
- Strong foundation in physics and anatomy
- Experience in writing tools, scripts, and pipeline development for games or visual effects
- Mastery of cloth simulation and working knowledge of Maya
COMPLETE JOB DESCRIPTION
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Job is Expired