Cloth Simulation Technical Artist

Job is Expired
Location: Remote
Compensation: Salary
Reviewed: Tue, Feb 17, 2026

Job Summary

A company is looking for a Technical Artist (Temp) for NBA 2K.

Key Responsibilities
  • Setup simulations using Havok Cloth software for character clothing
  • Collaborate with Character artists to refine meshes and ensure optimal simulation outcomes
  • Identify areas for improvement in the existing cloth pipeline and collaborate with other technical artists
Required Qualifications
  • Experience with Havok Cloth software
  • Some modeling experience to create Proxy meshes for simulation
  • Strong foundation in physics and anatomy
  • Experience in writing tools, scripts, and pipeline development for games or visual effects
  • Mastery of cloth simulation and working knowledge of Maya

COMPLETE JOB DESCRIPTION

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