Combat Designer

Location: Remote
Compensation: To Be Discussed
Reviewed: Fri, Apr 24, 2026
This job expires in: 30 days

Job Summary

A company is looking for a Combat Designer (Associate/Mid-Level/Senior/Principal).

Key Responsibilities
  • Conceptualize and implement creature mechanics using Unreal Engine 5
  • Create dynamic and memorable encounters through effective creature design
  • Collaborate with team members to iterate on creature behaviors and gameplay systems
Required Qualifications
  • 0-8+ years of experience in combat or gameplay design, depending on the level
  • Strong technical understanding of Unreal Engine (UE4/UE5), particularly animation systems and state machines
  • Portfolio demonstrating relevant work in creature design or gameplay implementation
  • Ability to work independently and take ownership of features from concept to completion
  • Experience with 3D game engines and understanding of game development pipelines

COMPLETE JOB DESCRIPTION

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