Combat Designer
Location: Remote
Compensation: To Be Discussed
Reviewed: Fri, Apr 24, 2026
This job expires in: 30 days
Job Summary
A company is looking for a Combat Designer (Associate/Mid-Level/Senior/Principal).
Key Responsibilities
- Conceptualize and implement creature mechanics using Unreal Engine 5
- Create dynamic and memorable encounters through effective creature design
- Collaborate with team members to iterate on creature behaviors and gameplay systems
Required Qualifications
- 0-8+ years of experience in combat or gameplay design, depending on the level
- Strong technical understanding of Unreal Engine (UE4/UE5), particularly animation systems and state machines
- Portfolio demonstrating relevant work in creature design or gameplay implementation
- Ability to work independently and take ownership of features from concept to completion
- Experience with 3D game engines and understanding of game development pipelines
COMPLETE JOB DESCRIPTION
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