Contract Environment Prop Artist
Location: Remote
Compensation: To Be Discussed
Reviewed: Thu, Jul 09, 2026
This job expires in: 30 days
Job Summary
Collaborating closely with the Environment Art team, the Contract Environment Prop Artist will create and polish high-quality game-ready environmental props while working remotely on a contract basis.
Key responsibilities
- Create high-quality, game-ready environmental props from concept through final implementation
- Collaborate with Level Designers to support level production and asset needs
- Optimize assets for performance while maintaining visual fidelity and implement them into Unreal Engine
Required qualifications
- 4+ years of professional experience creating game-ready environment props
- Strong portfolio demonstrating high-quality hard surface and environment prop work
- Experience with Unreal Engine and proficiency in Maya, Blender, or 3ds Max
- Experience with Substance Designer and PBR texturing workflows
- Strong understanding of topology, UV layout, and efficient asset creation
COMPLETE JOB DESCRIPTION
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