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Contract Environment Prop Artist

Location: Remote
Compensation: To Be Discussed
Reviewed: Thu, Jul 09, 2026
This job expires in: 30 days

Job Summary

Collaborating closely with the Environment Art team, the Contract Environment Prop Artist will create and polish high-quality game-ready environmental props while working remotely on a contract basis.

Key responsibilities
  • Create high-quality, game-ready environmental props from concept through final implementation
  • Collaborate with Level Designers to support level production and asset needs
  • Optimize assets for performance while maintaining visual fidelity and implement them into Unreal Engine
Required qualifications
  • 4+ years of professional experience creating game-ready environment props
  • Strong portfolio demonstrating high-quality hard surface and environment prop work
  • Experience with Unreal Engine and proficiency in Maya, Blender, or 3ds Max
  • Experience with Substance Designer and PBR texturing workflows
  • Strong understanding of topology, UV layout, and efficient asset creation

COMPLETE JOB DESCRIPTION

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