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Deep Learning Compiler Engineer

Location: Remote
Compensation: Salary
Reviewed: Wed, Aug 19, 2026
This job expires in: 30 days

Job Summary

Working full-time in a remote or onsite capacity, the Deep Learning Compiler Engineer will design and implement compiler transformations, develop MLIR-based dialects and lowering passes, and optimize tile-based kernels for NVIDIA GPUs to enhance performance across various architectures.

Key responsibilities
  • Design and implement compiler transformations and optimization techniques for CUDA Tile programming model
  • Develop MLIR-based dialects and lowering passes to ensure efficient execution of tile-based kernels
  • Define public APIs and conduct performance optimization for multiple generations of NVIDIA GPU architectures
Required qualifications
  • Bachelor's, Master's, or Ph.D. in Computer Science, Computer Engineering, or a related field (or equivalent experience)
  • 3+ years of relevant work or research experience in compiler optimization, performance analysis, and IR design
  • Excellent C/C++ programming and software design skills, including debugging and performance analysis
  • Ability to work independently and lead development efforts while defining project goals and scope
  • Strong interpersonal skills to collaborate effectively in a dynamic product-oriented team

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