Deep Learning Compiler Engineer
Location: Remote
Compensation: Salary
Reviewed: Wed, Aug 19, 2026
This job expires in: 30 days
Job Summary
Working full-time in a remote or onsite capacity, the Deep Learning Compiler Engineer will design and implement compiler transformations, develop MLIR-based dialects and lowering passes, and optimize tile-based kernels for NVIDIA GPUs to enhance performance across various architectures.
Key responsibilities
- Design and implement compiler transformations and optimization techniques for CUDA Tile programming model
- Develop MLIR-based dialects and lowering passes to ensure efficient execution of tile-based kernels
- Define public APIs and conduct performance optimization for multiple generations of NVIDIA GPU architectures
Required qualifications
- Bachelor's, Master's, or Ph.D. in Computer Science, Computer Engineering, or a related field (or equivalent experience)
- 3+ years of relevant work or research experience in compiler optimization, performance analysis, and IR design
- Excellent C/C++ programming and software design skills, including debugging and performance analysis
- Ability to work independently and lead development efforts while defining project goals and scope
- Strong interpersonal skills to collaborate effectively in a dynamic product-oriented team
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