Environment Artist World Builder
Job is Expired
Location: Nationwide
Compensation: To Be Discussed
Reviewed: Fri, Sep 15, 2023
Job Summary
An independent studio is looking for an Environment Artist - World Builder.
Key Responsibilities:
- Build polished cinematic and in-game environments using industry standard 3D modeling packages and Unreal
- Collaborate with Material Artists and Level Designers to create compelling spaces from rough layout through set dressing
- Contribute to the development and improvement of environment pipelines from prop creation to final in-game polish and optimization
Required Qualifications:
- Understanding of environment modeling and world building techniques
- Proficiency in Maya, 3ds Max, Blender, and ZBrush
- Bonus Experience with Unreal Engine, Houdini, Substance Painter, scan libraries, or foliage crafting/modification
- Self-motivated and able to work well in a multi-discipline team environment
- Phenomenal teammate with effective communication and adaptability to creative and art direction
COMPLETE JOB DESCRIPTION
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Job is Expired