Freelance 3D Character Modeller
Location: Remote
Compensation: To Be Discussed
Reviewed: Tue, Jul 07, 2026
This job expires in: 30 days
Job Summary
Seeking a highly creative and technically experienced Freelance 3D Character Modeller to work remotely on a contract-to-full-time basis, responsible for creating high-quality, stylised 3D characters from concept art and preparing production-ready assets for rigging and animation within Unreal Engine.
Key responsibilities
- Create stylised character models from approved concept art
- Sculpt high-quality characters using ZBrush and build clean production-ready topology for rigging
- Prepare assets for Maya and Unreal Engine workflows while applying revisions based on creative feedback
Required qualifications
- Advanced sculpting skills with ZBrush for creating high-quality, stylised characters
- Proven experience in creating clean, animation-ready topology through efficient retopology
- Strong understanding of character modelling workflows for rigging in Maya and use in Unreal Engine
- Proficiency in Maya or Blender
- Ability to accurately interpret concept art and translate it into high-quality 3D character models
COMPLETE JOB DESCRIPTION
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