Gameplay Designer (Creatures)
Job is Expired
Location: Remote
Compensation: To Be Discussed
Reviewed: Thu, Mar 05, 2026
Job Summary
A company is looking for a Gameplay Designer focused on creatures.
Key Responsibilities
- Prototype, iterate, and maintain creature behaviors and abilities in an online multiplayer environment
- Implement and maintain creature behaviors using Unreal Behaviors Trees and Blackboards
- Collaborate with cross-disciplinary teams to align creature design with gameplay and technical requirements
Required Qualifications
- Understanding of multiplayer play to create engaging creature behaviors
- Strong collaboration skills with clear communication abilities
- Experience with playtesting and iteration to meet creative goals
- Extensive experience with Unreal Engine, particularly with Behavior Trees and Blueprint Scripting (bonus points)
- Passion for ecological design and understanding of creature biology (bonus points)
COMPLETE JOB DESCRIPTION
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Job is Expired