Gameplay Engineer

Location: Remote
Compensation: To Be Discussed
Reviewed: Tue, Jan 13, 2026
This job expires in: 30 days

Job Summary

A company is looking for a Game Play Engineer who enjoys solving technical challenges to enhance player experiences.

Key Responsibilities
  • Collaborate with designers to ensure gameplay features are feasible and meet schedule constraints
  • Implement new gameplay systems and features using Godot, GDScript, and C++ in AtomEngine
  • Optimize gameplay systems for performance and responsiveness across various scenarios
Required Qualifications
  • 3+ years of experience in game engine or gameplay engineering, with a background in live service games
  • Familiarity with popular game engines such as Godot, Unity, or Unreal
  • Experience in optimizing system performance
  • A focus on player experience at large scales
  • U.S. Citizenship is mandatory due to federal contract requirements

COMPLETE JOB DESCRIPTION

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