Gameplay Engineer
Location: Remote
Compensation: To Be Discussed
Reviewed: Tue, Jan 13, 2026
This job expires in: 30 days
Job Summary
A company is looking for a Game Play Engineer who enjoys solving technical challenges to enhance player experiences.
Key Responsibilities
- Collaborate with designers to ensure gameplay features are feasible and meet schedule constraints
- Implement new gameplay systems and features using Godot, GDScript, and C++ in AtomEngine
- Optimize gameplay systems for performance and responsiveness across various scenarios
Required Qualifications
- 3+ years of experience in game engine or gameplay engineering, with a background in live service games
- Familiarity with popular game engines such as Godot, Unity, or Unreal
- Experience in optimizing system performance
- A focus on player experience at large scales
- U.S. Citizenship is mandatory due to federal contract requirements
COMPLETE JOB DESCRIPTION
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