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Gaming Licensed Software Architect

Location: Remote
Compensation: Salary
Reviewed: Mon, Jul 20, 2026
This job expires in: 28 days

Job Summary

To support innovative AI-driven projects, the full-time Software Architect will design and scale systems that enhance digital experiences, ensuring resilience and performance while collaborating across Engineering, Product, Infrastructure, and Platform teams in a remote work environment.

Key responsibilities
  • Define and evolve architectural solutions to improve system performance, scalability, and reliability
  • Design frameworks and engineering standards that enhance system resilience and maintainability
  • Collaborate with cross-functional teams to embed architectural principles into planning, design, and delivery
Required qualifications
  • Bachelor's degree in Computer Science or a related field, or equivalent education and experience
  • At least 8 years of professional software engineering experience, focusing on large-scale distributed systems
  • Proven experience with high-availability, mission-critical platforms
  • Strong expertise in scalable design patterns and modern cloud-based architectures
  • Experience with continuous integration, infrastructure as code, and observability tooling

COMPLETE JOB DESCRIPTION

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