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GPU Compiler Engineer

Location: Remote
Compensation: Salary
Reviewed: Mon, Jul 27, 2026
This job expires in: 25 days

Job Summary

Working remotely, the full-time salaried GPU Compiler Engineer will architect, design, implement, and optimize GPU core performance while collaborating with cross-functional teams to enhance machine learning frameworks.

Key responsibilities
  • Evaluate and improve performance of various machine learning frameworks using compiler knowledge
  • Apply advanced graph optimization techniques to maximize GPU hardware resource utilization
  • Write and review code for machine learning graph compilers and runtimes, while assisting in design improvements
Required qualifications
  • Bachelor's, Master's, or PhD in Computer Engineering, Computer Science, Electrical Engineering, or related field with relevant experience
  • Strong programming skills in C/C++
  • Familiarity with LLVM and GPGPU APIs such as SYCL, CUDA, or OpenCL
  • Understanding of data structures, algorithms, and object-oriented programming
  • 6+ years of industry experience preferred

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