GPU Consultant Engineer

Location: Remote
Compensation: Salary
Reviewed: Wed, May 20, 2026
This job expires in: 30 days

Job Summary

Working remotely in a full-time capacity, the GPU Consultant Engineer will build open source graphics drivers, contribute to the Vulkan driver stack, and solve complex GPU-related problems impacting the Linux ecosystem.

Key responsibilities
  • Contribute directly to Mesa and the Linux DRM subsystem by writing Vulkan driver code for global distribution
  • Debug GPU behavior and reverse engineer hardware quirks to resolve rendering issues
  • Collaborate with the open source graphics community and represent the company at conferences
Required qualifications
  • Solid understanding of Vulkan, including command buffers, memory management, and pipelines
  • Basic understanding of GPU hardware concepts and Linux kernel navigation
  • Familiarity with DRM fundamentals such as buffer management and GPU job submission paths
  • Awareness of Mesa architecture and driver structure
  • Proficiency in C and C++, with experience in kernel-style coding

COMPLETE JOB DESCRIPTION

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