Head of Pipeline Engineering

Location: Remote
Compensation: Salary
Staff Reviewed: Tue, Jul 09, 2024
This job expires in: 28 days

Job Summary

A company is looking for a Head of Pipeline & Rendering Engineering.

Key Responsibilities:
  • Define and develop rendering technology, collaborate with technical teams, and build and deploy pipeline updates
  • Guide pipeline technology choices, develop tools for artists, and document pipeline usage
  • Collaborate with CTO and teams to define technology architecture, and work on automation and efficiency of pipeline

Required Qualifications:
  • 7+ years experience in Computer Graphics or 3+ years in a similar role
  • Leadership experience and knowledge of OpenUSD and PBR rendering
  • Hands-on software engineering experience, proficiency in scripting languages, and familiarity with industry software packages
  • Strong knowledge of PBR principles, experience in VFX or animation industry, and proficiency in Python/TypeScript
  • Experience with VRay, Cycles, Arnold, revision control systems, and running pipelines on Windows/Linux

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