Head of Pipeline Engineering
Job is Expired
Location: Remote
Compensation: Salary
Staff Reviewed: Tue, Jul 09, 2024
Job Summary
A company is looking for a Head of Pipeline & Rendering Engineering.
Key Responsibilities:
- Define and develop rendering technology, collaborate with technical teams, and build and deploy pipeline updates
- Guide pipeline technology choices, develop tools for artists, and document pipeline usage
- Collaborate with CTO and teams to define technology architecture, and work on automation and efficiency of pipeline
Required Qualifications:
- 7+ years experience in Computer Graphics or 3+ years in a similar role
- Leadership experience and knowledge of OpenUSD and PBR rendering
- Hands-on software engineering experience, proficiency in scripting languages, and familiarity with industry software packages
- Strong knowledge of PBR principles, experience in VFX or animation industry, and proficiency in Python/TypeScript
- Experience with VRay, Cycles, Arnold, revision control systems, and running pipelines on Windows/Linux
COMPLETE JOB DESCRIPTION
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Job is Expired
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