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Lead Gameplay Systems Engineer

Location: Remote
Compensation: To Be Discussed
Reviewed: Mon, Jun 29, 2026
This job expires in: 28 days

Job Summary

Seeking a Lead Gameplay Systems Engineer to work remotely or in a hybrid capacity, who will develop and maintain gameplay features and systems focused on player experience, character progression, and creator workflows while mentoring team members.

Key responsibilities
  • Integrate backend services with the game client using C++
  • Develop features for games utilizing Unreal Engine
  • Collaborate with designers to optimize features for a smoother player experience
Required qualifications
  • Six years of professional experience working on multiplayer games in C++, including recent experience with Unreal Engine
  • Professional experience leading a team or mentoring less-experienced team members
  • Background designing gameplay systems for live-service games
  • Familiarity with various Unreal Engine technologies, such as the Gameplay Ability System and rendering features
  • Proactive approach to communication and teamwork

COMPLETE JOB DESCRIPTION

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