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Lead Level Designer

Location: Remote
Compensation: To Be Discussed
Reviewed: Wed, Jun 10, 2026
This job expires in: 23 days

Job Summary

Guiding a team of designers, the remote Lead Level Designer will shape environments and player experiences for Last Epoch, focusing on gameplay flow, narrative integration, and visual storytelling while mentoring team members and refining workflows.

Key responsibilities
  • Lead, mentor, and grow a team of level designers, fostering collaboration and professional development
  • Drive the creative vision and execution of levels, ensuring alignment with gameplay, narrative, and artistic goals
  • Collaborate with cross-functional teams to deliver cohesive experiences and ensure levels meet performance and quality standards
Required qualifications
  • 5+ years of professional level design experience in the game industry, with at least 2+ years in a lead or senior design role
  • Track record of shipping at least one title in a senior or leadership capacity
  • Understanding of encounter design, pacing, and player progression
  • Experience with level design tools in engines such as Unity or Unreal
  • Collaborative mindset with experience guiding cross-disciplinary teams

COMPLETE JOB DESCRIPTION

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