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Lead Level Designer

Location: Remote
Compensation: Salary
Reviewed: Mon, Jul 20, 2026
This job expires in: 29 days

Job Summary

Experienced in level design, the full-time Lead Level Designer will define the level design philosophy, create engaging gameplay environments, and mentor a team of designers while collaborating closely with cross-functional teams in a remote setting.

Key responsibilities
  • Own the level design vision and establish best practices for pacing, navigation, and environmental storytelling
  • Design engaging levels that support exploration, tension, and narrative moments while iterating based on playtest feedback
  • Collaborate with various departments to ensure seamless integration of gameplay systems, art, and narrative elements
Required qualifications
  • 7+ years of professional level design experience
  • Experience leading level design on at least one shipped AAA or AA title
  • Strong proficiency with Unreal Engine and gameplay scripting using Blueprint
  • Deep understanding of player flow, pacing, and encounter design
  • Ability to lead through influence while remaining hands-on with implementation

COMPLETE JOB DESCRIPTION

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