Lead Level Designer
Location: Remote
Compensation: Salary
Reviewed: Mon, Jul 20, 2026
This job expires in: 29 days
Job Summary
Experienced in level design, the full-time Lead Level Designer will define the level design philosophy, create engaging gameplay environments, and mentor a team of designers while collaborating closely with cross-functional teams in a remote setting.
Key responsibilities
- Own the level design vision and establish best practices for pacing, navigation, and environmental storytelling
- Design engaging levels that support exploration, tension, and narrative moments while iterating based on playtest feedback
- Collaborate with various departments to ensure seamless integration of gameplay systems, art, and narrative elements
Required qualifications
- 7+ years of professional level design experience
- Experience leading level design on at least one shipped AAA or AA title
- Strong proficiency with Unreal Engine and gameplay scripting using Blueprint
- Deep understanding of player flow, pacing, and encounter design
- Ability to lead through influence while remaining hands-on with implementation
COMPLETE JOB DESCRIPTION
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