Lead Systems Designer
Location: Remote
Compensation: To Be Discussed
Reviewed: Thu, Jun 11, 2026
This job expires in: 25 days
Job Summary
Managing a small Systems Design team, the full-time Lead Systems Designer will oversee the quality and timely delivery of design systems for a large-scale game production while engaging in hands-on design and fostering a collaborative creative environment remotely.
Key responsibilities
- Manage, mentor, and direct a team of Systems Designers, including performance management and career development
- Oversee the design, prototyping, and iteration of gameplay systems, ensuring high-quality execution and alignment with project goals
- Collaborate with cross-discipline teams and maintain clear documentation and communication regarding systems design processes and standards
Required qualifications
- Intermediate knowledge and experience with level editing tools and scripting (Unreal Engine, Unity, or similar)
- Experience with 3D modeling programs such as Maya
- Proficiency in Adobe Illustrator and UE4 Blueprint scripting is a plus
- Strong interpersonal skills and effective communication abilities
- Experience in a managerial role within game design or a related field
COMPLETE JOB DESCRIPTION
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