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Lead Systems Designer

Location: Remote
Compensation: To Be Discussed
Reviewed: Thu, Jun 11, 2026
This job expires in: 25 days

Job Summary

Managing a small Systems Design team, the full-time Lead Systems Designer will oversee the quality and timely delivery of design systems for a large-scale game production while engaging in hands-on design and fostering a collaborative creative environment remotely.

Key responsibilities
  • Manage, mentor, and direct a team of Systems Designers, including performance management and career development
  • Oversee the design, prototyping, and iteration of gameplay systems, ensuring high-quality execution and alignment with project goals
  • Collaborate with cross-discipline teams and maintain clear documentation and communication regarding systems design processes and standards
Required qualifications
  • Intermediate knowledge and experience with level editing tools and scripting (Unreal Engine, Unity, or similar)
  • Experience with 3D modeling programs such as Maya
  • Proficiency in Adobe Illustrator and UE4 Blueprint scripting is a plus
  • Strong interpersonal skills and effective communication abilities
  • Experience in a managerial role within game design or a related field

COMPLETE JOB DESCRIPTION

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