Lead Weapons Artist

Location: Remote
Compensation: To Be Discussed
Staff Reviewed: Thu, Apr 18, 2024
This job expires in: 17 days

Job Summary

A company is looking for a Lead Weapons Artist in Lake Forest, CA.

Key Responsibilities:
  • Lead and guide the Weapons Art team to maintain consistency and provide direction
  • Collaborate with various departments to plan, design, and implement weapons in the game
  • Create and maintain documentation, style guides, and mentor team members

Required Qualifications:
  • 7+ years of game development experience with shipped titles in a leadership role
  • Expertise in creating realistic high-quality weapon assets using Sub-D and CAD modeling
  • Proficiency in Max, Maya, Blender, Substance Painter, and modern FPS engines
  • Strong technical skills and understanding of modern game art pipelines
  • A passion for games and the impact of weapons on gameplay experience

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