Location: Remote
Compensation: To Be Discussed
Staff Reviewed: Thu, Apr 18, 2024
This job expires in: 17 days
Job Summary
A company is looking for a Lead Weapons Artist in Lake Forest, CA.
Key Responsibilities:
- Lead and guide the Weapons Art team to maintain consistency and provide direction
- Collaborate with various departments to plan, design, and implement weapons in the game
- Create and maintain documentation, style guides, and mentor team members
Required Qualifications:
- 7+ years of game development experience with shipped titles in a leadership role
- Expertise in creating realistic high-quality weapon assets using Sub-D and CAD modeling
- Proficiency in Max, Maya, Blender, Substance Painter, and modern FPS engines
- Strong technical skills and understanding of modern game art pipelines
- A passion for games and the impact of weapons on gameplay experience