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Lighting Artist

Location: Remote
Compensation: Salary
Reviewed: Sat, Jul 25, 2026
This job expires in: 27 days

Job Summary

Seeking a full-time remote Lighting Artist to create high-quality real-time lighting for gameplay environments and collaborate with cross-functional teams to support visual storytelling and gameplay readability across GameSim projects.

Key responsibilities
  • Create and execute high-quality real-time lighting for various game environments and sequences
  • Collaborate with Art Directors and other artists to translate creative direction into effective lighting solutions
  • Review and provide feedback on lighting work from other artists, ensuring adherence to visual and technical standards
Required qualifications
  • Professional experience in lighting for games or real-time projects
  • Strong portfolio demonstrating effective real-time lighting work
  • Experience with Unreal Engine or another modern real-time engine
  • Understanding of lighting fundamentals and their impact on gameplay and storytelling
  • Ability to take ownership of assigned scenes and implement feedback effectively

COMPLETE JOB DESCRIPTION

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