Lighting Artist
Location: Remote
Compensation: Salary
Reviewed: Sat, Jul 25, 2026
This job expires in: 27 days
Job Summary
Seeking a full-time remote Lighting Artist to create high-quality real-time lighting for gameplay environments and collaborate with cross-functional teams to support visual storytelling and gameplay readability across GameSim projects.
Key responsibilities
- Create and execute high-quality real-time lighting for various game environments and sequences
- Collaborate with Art Directors and other artists to translate creative direction into effective lighting solutions
- Review and provide feedback on lighting work from other artists, ensuring adherence to visual and technical standards
Required qualifications
- Professional experience in lighting for games or real-time projects
- Strong portfolio demonstrating effective real-time lighting work
- Experience with Unreal Engine or another modern real-time engine
- Understanding of lighting fundamentals and their impact on gameplay and storytelling
- Ability to take ownership of assigned scenes and implement feedback effectively
COMPLETE JOB DESCRIPTION
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