macOS Software Engineer
Location: Remote
Compensation: To Be Discussed
Reviewed: Tue, Jul 14, 2026
This job expires in: 30 days
Job Summary
To drive the growth of our platform, the remote macOS Software Engineer will develop innovative features and technologies, focusing on delivering high-quality software using Swift and Objective-C while collaborating with a multi-platform cross-functional team.
Key responsibilities
- Develop and deliver high-quality software for macOS, utilizing technologies such as Swift, Objective-C, and AppKit
- Collaborate with cross-functional teams to create and implement innovative solutions that enhance product offerings
- Balance code perfection with customer value, ensuring timely updates and maintaining software quality
Required qualifications
- Extensive experience in software development on macOS with proficiency in Swift and Objective-C
- Familiarity with C/C++ and practical experience using these languages in conjunction with Swift/Objective-C
- Experience in developing and integrating cloud services into native applications
- Background in graphics applications using OpenGL, Metal, or other graphics frameworks
- Commitment to personal and professional development in software engineering
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