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Manager, Procedural Technology

Location: Remote
Compensation: Salary
Reviewed: Thu, Jun 11, 2026
This job expires in: 25 days

Job Summary

Leading the design and development of advanced procedural generation systems, the full-time Manager, Procedural Technology will oversee the creation of high-quality 3D environments and assets from real-world data, while managing a team and ensuring seamless integration with real-time engines such as Unreal and Unity in a fully remote setting.

Key responsibilities:
  • Lead the design and development of procedural generation systems producing high-quality 3D environments and assets
  • Oversee the implementation of scalable tools and frameworks compatible with Unreal Engine and Unity
  • Manage and mentor a team of procedural engineers, establishing best practices and fostering a collaborative culture
Required qualifications:
  • Bachelor's degree in Art, Computer Science, Engineering, Mathematics, or a related field
  • 8+ years of experience in game development, VFX, simulation, or related technical fields, including project or team leadership
  • Experience in VEX, Python, or similar languages, with a focus on building scalable systems and tools
  • Familiarity with real-time engines such as Unreal Engine or Unity
  • Demonstrated experience in developing or working with procedural generation systems

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