Principal Economy Designer
Location: Remote
Compensation: To Be Discussed
Reviewed: Wed, May 27, 2026
This job expires in: 30 days
Job Summary
Seeking a hands-on Principal Progression Economy Designer for a remote full-time position, responsible for designing and implementing progression systems in a new multiplayer action game, while fostering player engagement through achievement structures and motivational loops.
Key responsibilities
- Own the design goals and implementation of progression systems for both new and returning players
- Deliver achievement and reward structures that promote pro-social behavior in team games
- Define player experience goals and collaborate with cross-discipline teams to implement sustainable solutions
Required qualifications
- Strong foundation in designing competitive multiplayer game progression and economies
- Empathy for different player motivations in PVP games, with the ability to create engaging incentives
- Proven experience in proposing design concepts and hands-on implementation using scripting or prototyping tools
- Expertise in balancing content perishability with long-term player motivation
- Experience in testing and managing economy resets in a live-service multiplayer environment
COMPLETE JOB DESCRIPTION
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