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Principal Economy Designer

Location: Remote
Compensation: To Be Discussed
Reviewed: Wed, May 27, 2026
This job expires in: 30 days

Job Summary

Seeking a hands-on Principal Progression Economy Designer for a remote full-time position, responsible for designing and implementing progression systems in a new multiplayer action game, while fostering player engagement through achievement structures and motivational loops.

Key responsibilities
  • Own the design goals and implementation of progression systems for both new and returning players
  • Deliver achievement and reward structures that promote pro-social behavior in team games
  • Define player experience goals and collaborate with cross-discipline teams to implement sustainable solutions
Required qualifications
  • Strong foundation in designing competitive multiplayer game progression and economies
  • Empathy for different player motivations in PVP games, with the ability to create engaging incentives
  • Proven experience in proposing design concepts and hands-on implementation using scripting or prototyping tools
  • Expertise in balancing content perishability with long-term player motivation
  • Experience in testing and managing economy resets in a live-service multiplayer environment

COMPLETE JOB DESCRIPTION

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