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Principal Simulation Architect

Location: Remote
Compensation: To Be Discussed
Reviewed: Fri, Jun 26, 2026
This job expires in: 23 days

Job Summary

Leading the design and development of high-quality software solutions, the full-time remote Principal Simulation Architect will create Unreal Engine-based digital twins, integrate SAS analytics into simulation technologies, and manage project scoping and scheduling while collaborating with cross-functional teams.

Key responsibilities
  • Design and develop scalable software solutions for digital twins using Unreal Engine
  • Integrate SAS analytics into simulation technologies and oversee project progress
  • Ensure quality through comprehensive testing and collaboration with project stakeholders
Required qualifications
  • Bachelor's degree in computer science or a related field
  • At least 10 years of software development experience, particularly in the games industry
  • Proven experience publishing multiple games or applications using Unreal Engine
  • Production-level knowledge of Unreal and C++, with familiarity in Python, Rust, Go, or C#
  • Experience with cloud-native applications on platforms like Azure, AWS, or GCP

COMPLETE JOB DESCRIPTION

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