Quest Designer - Open World
Location: Remote
Compensation: Salary
Reviewed: Fri, Aug 14, 2026
This job expires in: 25 days
Job Summary
Seeking a remote, short-term Quest Designer - Open World, the ideal candidate will craft engaging quests and activities while collaborating with a cross-functional team to enhance gameplay in an action RPG environment.
Key responsibilities
- Craft unique gameplay spaces that support the creative pillars of the game
- Collaborate with a team to prototype, iterate, and polish open-world quests and locations
- Own content development, including feedback gathering, bug fixing, and design refinement
Required qualifications
- 3+ years of experience as a level designer with a portfolio showcasing work in Unreal Engine 5
- Expertise in the relationship between game systems and world spaces
- Fundamental understanding of level design principles, including open-world design
- Proven experience with technical implementation of level designs in Unreal Engine 5
- Ability to work collaboratively in a design team and translate feedback into actionable design iterations
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