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Quest Designer - Open World

Location: Remote
Compensation: Salary
Reviewed: Fri, Aug 14, 2026
This job expires in: 25 days

Job Summary

Seeking a remote, short-term Quest Designer - Open World, the ideal candidate will craft engaging quests and activities while collaborating with a cross-functional team to enhance gameplay in an action RPG environment.

Key responsibilities
  • Craft unique gameplay spaces that support the creative pillars of the game
  • Collaborate with a team to prototype, iterate, and polish open-world quests and locations
  • Own content development, including feedback gathering, bug fixing, and design refinement
Required qualifications
  • 3+ years of experience as a level designer with a portfolio showcasing work in Unreal Engine 5
  • Expertise in the relationship between game systems and world spaces
  • Fundamental understanding of level design principles, including open-world design
  • Proven experience with technical implementation of level designs in Unreal Engine 5
  • Ability to work collaboratively in a design team and translate feedback into actionable design iterations

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