Raytracing Compiler Engineer
Location: Remote
Compensation: Salary
Reviewed: Wed, Feb 18, 2026
This job expires in: 28 days
Job Summary
A company is looking for a Raytracing Compiler Engineer to join their international engineering team.
Key Responsibilities
- Guide the design and implementation of a new LLVM-based backend JIT compiler targeting NVIDIA GPUs
- Design and develop new compiler passes and optimizations for high performance and low compilation time
- Collaborate with global teams to oversee improvements and resolve problems
Required Qualifications
- B.S. or higher degree in Computer Science/Engineering or equivalent experience
- 8+ years of compiler development experience, with 3+ years focused on LLVM and code generation
- Expertise in LLVM code generation, including instruction scheduling and register allocation
- Proficient in compiler design and performance analysis tools
- Excellent hands-on C++ programming skills applied to industry standard compilers
COMPLETE JOB DESCRIPTION
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