Raytracing Compiler Engineer

Location: Remote
Compensation: Salary
Reviewed: Wed, Feb 18, 2026
This job expires in: 28 days

Job Summary

A company is looking for a Raytracing Compiler Engineer to join their international engineering team.

Key Responsibilities
  • Guide the design and implementation of a new LLVM-based backend JIT compiler targeting NVIDIA GPUs
  • Design and develop new compiler passes and optimizations for high performance and low compilation time
  • Collaborate with global teams to oversee improvements and resolve problems
Required Qualifications
  • B.S. or higher degree in Computer Science/Engineering or equivalent experience
  • 8+ years of compiler development experience, with 3+ years focused on LLVM and code generation
  • Expertise in LLVM code generation, including instruction scheduling and register allocation
  • Proficient in compiler design and performance analysis tools
  • Excellent hands-on C++ programming skills applied to industry standard compilers

COMPLETE JOB DESCRIPTION

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