Realtime Graphics Developer

Location: Remote
Compensation: To Be Discussed
Reviewed: Tue, Feb 17, 2026
This job expires in: 26 days

Job Summary

A company is looking for a Realtime Graphics Developer to join a well-known Fortune 500 client on a 12-month contract, working a remote schedule for candidates local to CUL, CUP, or NYC.

Key Responsibilities
  • Collaborate with designers, producers, creative directors, and engineers to implement Metal-based visual effects across apps and frameworks
  • Translate visual ideas into performant, reusable rendering solutions while ensuring visual quality and composition
  • Utilize knowledge of ray tracing, ray marching, and 3D graphics fundamentals to enhance rendering processes
Required Qualifications
  • 10+ years of experience with real-time graphics and rendering pipelines
  • Strong knowledge of Metal Shading Language (MSL) or equivalent shader languages
  • Proficiency in Objective-C or C++, with Swift as a plus
  • Experience with AppKit or UIKit environments
  • Familiarity with content creation tools such as TouchDesigner or Houdini

COMPLETE JOB DESCRIPTION

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