Realtime Graphics Developer
Location: Remote
Compensation: To Be Discussed
Reviewed: Tue, Feb 17, 2026
This job expires in: 26 days
Job Summary
A company is looking for a Realtime Graphics Developer to join a well-known Fortune 500 client on a 12-month contract, working a remote schedule for candidates local to CUL, CUP, or NYC.
Key Responsibilities
- Collaborate with designers, producers, creative directors, and engineers to implement Metal-based visual effects across apps and frameworks
- Translate visual ideas into performant, reusable rendering solutions while ensuring visual quality and composition
- Utilize knowledge of ray tracing, ray marching, and 3D graphics fundamentals to enhance rendering processes
Required Qualifications
- 10+ years of experience with real-time graphics and rendering pipelines
- Strong knowledge of Metal Shading Language (MSL) or equivalent shader languages
- Proficiency in Objective-C or C++, with Swift as a plus
- Experience with AppKit or UIKit environments
- Familiarity with content creation tools such as TouchDesigner or Houdini
COMPLETE JOB DESCRIPTION
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