Remote 3D Environment Artist

Job is Expired
Location: Nationwide
Compensation: To Be Discussed
Staff Reviewed: Tue, Mar 24, 2020

Job Summary

An independent gaming company is filling a position for a Remote 3D Environment Artist.

Must be able to:

  • Be proactive in problem-solving, cross-discipline brainstorming
  • Create, model and texture level environments and other game objects
  • Collaborate with the Artists, Game Designers, and Programmers to ensure art assets are high-quality

Qualifications Include:

  • Expertise in modeling, texturing, hard-surface and material work for environments and props
  • Advanced understanding of 3DSMax/Maya, Allegorithmic's Substance, ZBrush, Adobe Photoshop
  • 3+ years of industry experience as an Environment Artist, or other relevant experience
  • Experience with Unity's Editor and core libraries, having completed at least one Unity project
  • Experience with modern art principles and techniques
  • Experience creating asset within a Physically Based Shading and Lighting model

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