Remote 3D Environment Artist

Job ID: Available for Members

Location: Nationwide

Compensation: To Be Discussed

Staff Reviewed: Tue, Mar 24, 2020

This job expires in 21 days

Job Category: Editing, Graphic Design

Telecommute Level: 100% Telecommute

Travel Requirements: No Travel

Employer Type: Employer

Career Level: Experienced

Job Summary

An independent gaming company is filling a position for a Remote 3D Environment Artist.

Must be able to:

  • Be proactive in problem-solving, cross-discipline brainstorming
  • Create, model and texture level environments and other game objects
  • Collaborate with the Artists, Game Designers, and Programmers to ensure art assets are high-quality

Qualifications Include:

  • Expertise in modeling, texturing, hard-surface and material work for environments and props
  • Advanced understanding of 3DSMax/Maya, Allegorithmic's Substance, ZBrush, Adobe Photoshop
  • 3+ years of industry experience as an Environment Artist, or other relevant experience
  • Experience with Unity's Editor and core libraries, having completed at least one Unity project
  • Experience with modern art principles and techniques
  • Experience creating asset within a Physically Based Shading and Lighting model