Job Summary
A media studios company is seeking a Remote 3D Model Texture Artist.
Must be able to:
- Assess and build out hard and soft surface 3D models
- Help to follow, revise, and create new quality standards for modeling
- Participate with the creative team in asset development
Skills and Requirements Include:
- Must have a photo-real quality portfolio of 3D modeling and texturing
- Excellent understanding of UV layout techniques
- Knowledge of topology for efficient but realistic looking meshes
- Maya and/or 3DS Max, Photoshop, VRay knowledge
- 1-3 years in a CGI production environment as a modeler/texture artist