Job Summary
A game development company has a current position open for a Remote Cinematic Technical Artist.
Candidates will be responsible for the following:
- Gathering character, prop, environment, and animation assets
- Assembling cinematic sequences in our proprietary cinematic tool, StoryTeller
- Implementing technical features into games like rumble passes, cinematic/gameplay triggers, and state markers
Position Requirements Include:
- Experience with Unreal Engine 4 Sequencer, Unreal Matinée, Valve Source Filmmaker, and more
- Demonstrate an extraordinary attention to detail and the ability to solve problems on the fly
- Possess excellent troubleshooting abilities, both creatively and technically
- Proactive with identifying areas for improvement and pursuing solutions for them
- Act as a bridge of communication between Mocap, Cinematics and Animation
- Can foster a humble environment of teaching, learning, and growing within the team