Remote Cinematic Technical Artist

Job is Expired
Location: Nationwide
Compensation: Salary
Staff Reviewed: Thu, Mar 23, 2023

Job Summary

A game development company has a current position open for a Remote Cinematic Technical Artist.

Candidates will be responsible for the following:

  • Gathering character, prop, environment, and animation assets
  • Assembling cinematic sequences in our proprietary cinematic tool, StoryTeller
  • Implementing technical features into games like rumble passes, cinematic/gameplay triggers, and state markers

Position Requirements Include:

  • Experience with Unreal Engine 4 Sequencer, Unreal Matinée, Valve Source Filmmaker, and more
  • Demonstrate an extraordinary attention to detail and the ability to solve problems on the fly
  • Possess excellent troubleshooting abilities, both creatively and technically
  • Proactive with identifying areas for improvement and pursuing solutions for them
  • Act as a bridge of communication between Mocap, Cinematics and Animation
  • Can foster a humble environment of teaching, learning, and growing within the team

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