Job Summary
A gaming company has a current position open for a Remote Principal 3d Artist.
Must be able to:
- Create, and optimize, high quality props and textures
- Oversee the creation, and optimization, of AAA quality high and low-poly models of characters
- Participate in R&D for 3D art techniques and pipelines
Qualifications for this position include:
- 10+ years experience creating 3D assets for shipped AAA games
- Ability to work on both hard surface and organic models
- Experience with PBR based shaders and pipelines
- A leadership mindset with a proven ability to work with a team first mentality
- Experience with node-based, visual scripting game engines
- A strong eye for quality and is always seeking to improve