Job Summary
A digital gaming company is searching for a person to fill their position for a Remote Senior Staff Facial and Human Realism Research and Development Software Engineer.
Core Responsibilities of this position include:
- Developing functional prototypes to advance production technology
- Recommending improvements to existing technology
- Creating clear user documentation and develop functioning prototypes
Applicants must meet the following qualifications:
- 5yrs professional R&D experience in Visual Effects, Animation, and/or Game industries
- Understanding of facial (facial anatomy a plus) and human performance capture process
- Research experience in computer vision, computer graphics, machine vision, or image/video processing
- Strength in C++ programming, Python, Object Oriented Design, Maya
- Strong math and algorithm design skills
- Bachelor’s degree in related field