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Remote Software Engineer

Location: Remote
Compensation: To Be Discussed
Reviewed: Fri, Jun 05, 2026
This job expires in: 30 days

Job Summary

Seeking a senior graphics engineer, the contract Remote Software Engineer V will develop and optimize features in a modern Vulkan rendering engine, enhance performance across the rendering pipeline, and implement advanced rendering techniques while collaborating with a team of researchers and engineers.

Key Responsibilities
  • Develop and optimize features in a modern, low-level Vulkan rendering engine
  • Profile and improve GPU and CPU performance across the rendering pipeline, including multi-GPU real-time rendering
  • Implement advanced rendering techniques such as deferred shading, ray tracing, and HDR
Required Qualifications
  • Bachelor's or Master's degree in computer science, software engineering, or related technical fields, or equivalent practical experience
  • Strong programming skills in C++
  • Substantial, hands-on experience with modern Vulkan development
  • Solid grasp of real-time rendering fundamentals, including the graphics pipeline and shading models
  • Experience profiling and optimizing graphics performance on both GPU and CPU

COMPLETE JOB DESCRIPTION

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