Job Summary
A digital gaming company has a current position open for a Remote Technical Artist.
Candidates will be responsible for the following:
- Understanding and maintaining project pipelines
- Learning and supporting varying client working environments, assets, and tools
- Writing, maintaining and customizing internal tools for production team
Must meet the following requirements for consideration:
- BS degree in Computer Science, Engineering, Graphic Art, or a related field
- Equivalent experience accepted in lieu of degree
- At least 3+ years in a branch of visual effects
- Excellent knowledge of Maya and experience developing Maya tools in Python
- PyQt/PySide experience
- Knowledge of or experience with game engines such as Unreal, Unity, or proprietary engines