Remote Technical Rigger in Portland

Job ID: Available for Members

Location: Oregon

Compensation: To Be Discussed

Staff Reviewed: Thu, Jun 13, 2019

This job expires in 24 days

Job Category: Creative, Information Technology

Telecommute Level: Majority

Travel Requirements: Possible Travel

Employment Status: Permanent

Employer Type: Employer

Career Level: Experienced

Additional Information: Benefits Available

Job Summary

A technical and creative services provider is in need of a Remote Technical Rigger in Portland.

Core Responsibilities of this position include:

  • Working closely with the Animation Director to ensure QA and problem solve as needed
  • Creating complex facial rigs for characters
  • Developing and maintaining pipelines and tools for rigging and skinning characters

Required Skills:

  • Rigging and skinning of characters and props in Maya
  • Develop and maintain pipelines, tools
  • MEL/Python scripting in Maya